Showing posts with label Basing. Show all posts
Showing posts with label Basing. Show all posts

Tuesday, April 22, 2014

Dwarfs Part XII: Movement Trays

One of the "final touches" that I thought would be a relatively cheap & easy way to give my army a little extra pizzazz was to build movement trays - although I've never played a game of Fantasy, these seem pretty useful when you're playing a game that uses ranked up models.  Games Workshop sells a kit to make your own movement trays, but I would have needed a couple of them, and didn't want to drop $30+ for them.  I decided to see what I could put together more cheaply.


I went buy the local big-box home improvement store and picked up a blank sign made of corrugated plastic (these will be located with the signs that say "Garage Sale", "Car for Sale", etc) for $3.98.  I also got four basswood square dowels for .93 each.  Total cost: under eight dollars.

I gathered up the models for a typical-sized unit:


I arranged them so I had the (#number of models) (width) x (depth) and marked it with a straight edge:



Then I cut it out with a utility knife:



Next I measured the wooden dowels, and cut them using my hobby saw & mitre box so the corners would be neat:







Then I glued down the dowel rods with PVA glue, setting them on some newspaper to dry to catch drips.  (Actually, I used some old glossy mailers in the hopes that the glue wouldn't stick so badly).  I "squeegeed" some glue into the cracks with a spare piece of wood to fill gaps:



Then I backed them with some scrap cardboard:


Then I made some for the artillery units, with cutouts for each model:










Then they all got a coat of primer:


For painting, I mixed up a somewhat close match using mostly craft paint, as it's much cheaper than hobby paints:



Then, the edges got the same basing treatment as the rest of the army:



Finished product:


Next: Final product!

Thursday, April 17, 2014

Dwarfs Part XI: Basing

Now that the building, dipping & painting are done for the Dwarf army, its time to finish the bases.  Originally I just started painting the bases with Vomit Brown, but I soon realized that it took a ton of coats to completely cover the Gun Metal primer.  This mainly concerned me because my pot of Vomit Brown was almost empty, and it was bought before The Great Paint Reformulation of Ought-Thirteen - "Vomit Brown" is now called "Tau Light Ochre".  I had heard some forum folks complaining that some of the new colors didn't quite match, and I didn't want to run out of paint halfway through the army. I solved this by giving them a coat of Scorched Brown first, then a layer of Vomit Brown:




Next, the bases got a coat of PVA glue and were sprinkled with Woodland Scenics Medium Ballast:


...they were given a coat of Woodland Scenics Scenic Cement to "lock in" the ballast:


After that was dry, some small stones were glued to the bases as accents, and the whole thing was given a heavy coat of Devlan Mud wash:


When that had dried and the models had been clearcoated, static grass was added:


Monday, July 11, 2011

Karchev the Terrible & More Cinematic Effects

...as I mentioned in my previous post, I tried to buy some cinematic effects from Armorcast while I was at Adepticon, but they were sold out of the ones I wanted for my Freebootas.  However, at the time my gaming group was really starting to dive in to Warmachine, and I remembered seeing this pic while looking through the cinematic effects on the Armorcast website:





picture from Armorcast

...needless to say, I thought that was pretty cool.  Around this time I had also picked up the Karchev the Terrible warcaster model from Privateer Press, and was excited about painting it - I decided that I'd pick up some of the cinematic effects and give them a try with the Karchev model.  Before leaving Adepticon I stopped by the Armorcast booth and picked up a couple of the Large Smoke Plumes.

Here's the smoke plumes right out of the package:


...and here's the built Karchev model:


Hmmm.  Most of the warjacks have a single exhaust stack at the top, but Karchev has six, three on each side- the smoke plumes aren't going to work as-is.  To solve this, I took my hobby saw and cut the smoke plumes down to the approximate width of the row of smokestacks:



Then I sunk some pins into the smokestacks, and drilled out the smoke plumes:



I mixed up some Green Stuff and sculpted the area where the plumes joined the smokestacks:




After the model was primed, I painted the reds with my airbrush, as seen in my zenital airbrushing tutorial:




I used the airbrush with some oranges & yellows to fade the appropriate colors into the recesses of the smoke plumes:





To do the "outermost" part of the smoke plumes, where they would be the darkest, I turned to Forge World's "Black Soot" weathering powder:


I mixed it with some water and applied it to the spots where I didn't want any color to show through at all:



Then, I applied the dry powder with a brush where I wanted it to be somewhat transparent:


I had had problems before with the weathering powders getting where I didn't want them, so I decided to fix them before moving on to the rest of the model.  I masked the rest of the model off with an old shopping bag and applied some Krylon matte varnish:





Oh no, what's this?!?!





I had the dreaded "white fuzz" appear on the smoke plumes immediately.  It actually happened right before my eyes - I think the weathering powder was absorbing all the propellant/medium in the varnish almost instantly, making the varnish dry too fast.  (I was spraying indoors, and I've never had a problem with this matte varnish before).  I tried re-coating it, with similar results - after looking around online and talking to some people via Twitter, I used a paintbrush dipped in mineral spirits to remove the fuzz:



Then I gave the smoke plumes a coat of Testor's Dull Kote, which I usually abhor:


Okay, crisis averted.  Unfortunately I lost some of the color on the smoke plumes during that little fiasco, and I had to spend some time touching them up with some more orange & some yellow ink.  Now at least I could move on to painting the rest of the model.

I started by giving the whole model a wash of 50/50 Baal Red/Devlan Mud:



Then I started adding the colors, mostly the black & metallics:






...about this time the freakin' model broke on me AGAIN, in a spot that had already been pinned AND epoxied (those annoying fringe "skirts" around the back).  This time I resorted to JB Weld and a clamp to repair it:


...the pictures of the painting process get kinda sparse around here, since the clearcoat fiasco & the breakage cost me a couple of days, and I was rushing to get done.  Mostly it consisted of finishing the weapons, face, and painting a billion brass rivets.

Since I'm doing a winter theme for the bases on my Khador models, I bought these cool little icicles from Dragon Forge Designs:


I cut a small section and glued them to the side of the base:


(I realized later that I actually glued these on backwards, since there was a big nasty vent mark on the section I chose - oh well).  I wasn't concerned about cleaning up the top edge of the icicles, since I was planning on covering it with snow effects from Secret Weapon Miniatures:


...another cool item I picked up from Dragon Forge with this model in mind was this cool large resin display plinth:


After giving it a scrub, I gave it a couple coats of GW Chaos Black Spray:





Then a quick spray with some Dull Kote:


After everything was done, I pulled out the light box & good camera for a photo shoot:


Finished pics:





Overall I'm fairly pleased with how he came out, although I didn't get to do everything I wanted - my original plan was to do his weapons with non-metallic metals, and I would have liked to have tried some OSL effects from the fire like in the Armorcast product photo, but I just ran out of time.  Building the model was an exercise in frustration (there are more pins in that model than in Evel Kinevel's spine) and it broke on me multiple times when I was handling it during painting.  That, plus the complications with the varnish, plus the fact that it's become pretty obvious that Karchev is not going to be my warcaster of choice for my Khador force (The Butcher & Sorscha are both too good) meant that I was ready to be done with this model...